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*008191031s2019 xx jr 1 eng d
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*020 $a978-17-8112-708-7$qheftet
*0243 $a9781781127087
*035 $a(NO-LaBS)12250870(bibid)
*035 $a(NO-OsBAS)150333120
*040 $bnor
*090 $dBRA$c82
*1001 $aBradford, Chris$_31181300
*24510$aCyborg$cChris Bradford ; with illustrations by Anders Frang
*260 $aEdinburgh$bBarrington Stoke$c2019
*300 $a129 sider$billustrasjoner$c20 cm
*336 $atekst$0http://rdaregistry.info/termList/RDAContentType/1020$2rdaco
*337 $auformidlet$0http://rdaregistry.info/termList/RDAMediaType/1007$2rdamt
*338 $abind$0http://rdaregistry.info/termList/RDACarrierType/1049$2rdact
*385 $mAldersgruppe$a11-12 år$0https://schema.nb.no/Bibliographic/Values/TG1004$2nortarget
*385 $mAldersgruppe$a9-10 år$0https://schema.nb.no/Bibliographic/Values/TG1003$2nortarget
*385 $mGruppe med spesielle behov$aLettlest$0https://schema.nb.no/Bibliographic/Values/TG1006$2nortarget
*4901 $aVirtual kombat$v3
*5208 $aScott and his gang of techno-hackers barely escaped with their lives when they planted the virus that destroyed Virtual Kombat. Now that the game is gone, they think they're finally safe. But VK creator Vince Power's deadly scheme is far from over. Without a virtual world to host it, there's only one place for the brutal fighting and killing to go. VK will be played in the real world, and Scott's tech skills won't help him now.
*5218 $aPasser for 9-12 år
*655 7$aRoman$9nor$2norvok$_27446100
*655 7$aRomaner$9nob$2Bokbasen AS$_30171800
*655 7$aScience fiction$9nob$2Bokbasen AS$_30162200
*7001 $aFrang, Anders$eillustratør$4ill$_31966200
*830 0$aVirtual kombat$v3$_31966100
^